
The people demand takes, so get 'em while they're hot. We're weighing in on some possibly bad, certainly edgy opinions, and deciding where we land (spoiler: we're always right). Before we get heated, we talk about Diplomacy: The Golden Blade, and Cozy Stickerville.
01:46 - Diplomacy: The Golden Blade
12:33 - Cozy Stickerville
25:41 - Hot takes!
26:11 - Co-op games are just single player games with an audience
32:01 - Catch Up mechanics ruin competitive integrity
37:39 - Legacy games are a predatory waste of money
41:22 - If a game takes more than 30 minutes to teach, it's a bad design
45:56 - Player elimination is actually a good mechanism
47:36 - Hidden victory points are a cowardly design choice
51:38 - Gateway games Like Catan or Monopoly should be actively avoided
52:44 - House ruling a game means you bought the wrong game
53:10 - Theme is a myth
54:13 - Kickstarter deluxe editions are actively ruining the hobby
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