
About
Can Aavegotchi DAO takeover the project, the State of Pixels, and the rise of open source in the agentic era.
- [00:35] Aavegotchi dev Pixelcraft is one of the OG web3 gaming studios.[05:16] It's looking to hand over control of Aavegotchi to the DAO.[06:28] DAOs haven't been successful for reasons like coordination and authority.[07:25] It's a nice vision, but the reality is Pixelcraft ran out of money. [08:01] By 1st September, the DAO has to have decided what's happening going forward. [09:16] Why “gamey games” are harder to hand over to communities or DAOs.[09:55] State of Pixels. It's sustainable but not growing.11:30 Pixels is now considering adding open-source elements. [12:05] AI significantly changes what community developers can build in blockchain games.[13:50] The emerging pattern is surviving web3 games are moving to APIs, MCPs and agent access.[15:15] Why blockchain and AI fit together culturally and technically.[19:05] Define “game games” versus “non-game games”.[20:49] Why blockchain games should focus less on moment-to-moment fun and more on meta. [23:30] EVE Frontier, MapleStory and Soccerverse as examples of meta-focused web3 games. [25:25] These games have emergent experiences. They don't require constant content updates. [28:30] Don’t put things onchain to create value. Put existing value onchain so it can be realized.[32:40] Community-built Soccerverse fantasy football as a sign of where this goes next.[35:05] The first 10 years of blockchain gaming were about discovering what didn’t work.[35:40] AI plus blockchain will enable things the traditional games industry won’t build.[37:06] Why agents will become native players for blockchain games. [38:20] The future split: Mario-like gameplay games versus agent-filled systemic web3 worlds.